Total war warhammer 2 reset skill points

broken image
broken image

On the other hand, Wizard Lords have so much magic power that they can destroy armies by themselves eventually. But sometimes the lack of melee ability hurts when you really need to throw someone tough at something tearing through your lines. Typically they have 40m buffs to help other ranged units, so it's good to have your Lord stand in the back and help your artillery and ranged units and not be in danger. That way if I use Melee heroes I can just spec them to be melee beasts. Where as a pure melee hero makes a better Lord because I can put off their Yellow (Self buffs) since they're still good fighters on their own, in order to rush the Blue and Red skills.

broken image
broken image

Originally posted by Esoteric Reference:Typically some variants of leaders are better off being heroes rather than lords.įor instance wizards in my opinion make for better Heroes as opposed to Lords, since Wizards usually are more useful once they've got some skill points into the magic skills to actually cast them, but that means getting your Red (Battle buffs)/Blue (Campaign buffs) skills later.

broken image